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[⚔️🩹] Die of Death

by Die of Deathians (group)Universe ID 7344582593

[⚔️🩹] Die of Death by Die of Deathians had 2,710 players online at our last check. 343.3m lifetime visits, 87% liked.

UPDATE LOG: Dienation's soft rework, and a TON of changes around the place. Lots of issues fixed with the patch before this one! Earlier update log: Fashionably Late Update. This update includes tons of new major content and reworks. Nearly everything in the game has been changed up to some extent, check it out! Die of Death is a notably inconsistent game when it comes to strategy and often requires adapting on the fly to win. This game does an unique spin on the asymmetrical-horror genre, taking a more light and unserious tone when it comes to its content & gameplay! Randomness is a key factor here, with gamemodes that appear in between matches, random ability decks survivors are forced to pick in order to live, and more! NOTHING IN THIS GAME FINAL, EXPECT CHANGES IN THE FUTURE! Thumbnail & game icon both by @Chiprit103!

Source: Roblox public web APIObserved 3h ago (2026-10-26 02:21 UTC)2h of history

Est. revenue
Creator Pro
Players now (CCU)
2,710
24h —
7d median change
—
No observations in the prior window yet
Visits (lifetime)
343.3m
Velocity unavailable
Favourites
665.8k
Like ratio
87%
436,877 votes
Outlier score
—
Needs ≥72h of baseline samples (have 0h)

Created on Roblox: 2025-03-08 · Last updated on Roblox: 2026-10-25 · Tracking since: 2026-10-25

Observed CCU, last 30 days

[⚔️🩹] Die of Death observed CCU, 30 days. Roblox public web API. Times in UTC. Gaps mean no sample was collected; we never interpolate. History begins when we started tracking.
CCU
09331,8652,7983,73025/10/2026, 23:3926/10/2026, 00:1126/10/2026, 00:4426/10/2026, 01:1626/10/2026, 01:4926/10/2026, 02:21

Roblox public web API. Times in UTC. Gaps mean no sample was collected; we never interpolate. History begins when we started tracking.

Metadata change timeline

  1. First observed 2026-10-25 23:39 UTC

    First snapshot: “[⚔️🩹] Die of Death”

Changes are shown as observed. We don't claim any change caused a change in players.