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[🗡️MAJOR UPDATE] TRENCH: DECAY

by studio rook. (group)Universe ID 10428418645

[🗡️MAJOR UPDATE] TRENCH: DECAY by studio rook. had 1,285 players online at our last check. 9.1m lifetime visits, 95% liked.

TRENCH: DECAY is a squad PvE Roguelite Shooter. Fight through a different campaign on each playthrough and contribute to the LIVE world map! Major Orders are missions ALL players on EVERY server work together on, so do your part and contribute to the cause! Each weapon has random perks, so it's up to you to find your favourites! ALL WEAPONS, GAMEPASSES AND COSMETICS ARE F2P UNLOCKABLE! 5,000,000 visits in 2 months!?: Use code 5MVISITS for 800 Medals! Developed Solo by TemmieTerra for a Game Jam: Art, Models, Textures, Gameplay, World Design! BETA release, progress saves! Music fully composed for the game! Check it out! Controls are in the Preferences Menu Game is heavily customizable: Tweak FOV, Brightness, Volume, Sensitivity, Gamma, Aim Assist, Auto Shoot, and more in the Preferences Menu Console and Mobile compatible! Play your way! BETA 2.6.3 Search Tags: Shooter | War | Warfare | Fighting | PVE | FPS | Trench | Helldivers II | Helldivers 2 | Trench Crusade | Trench Face

Source: Roblox public web APIObserved 3h ago (2026-10-26 02:21 UTC)2h of history

Est. revenue
Creator Pro
Players now (CCU)
1,285
24h —
7d median change
—
No observations in the prior window yet
Visits (lifetime)
9.1m
Velocity unavailable
Favourites
102.9k
Like ratio
95%
52,818 votes
Outlier score
—
Needs ≥72h of baseline samples (have 0h)

Created on Roblox: 2026-07-01 · Last updated on Roblox: 2026-10-25 · Tracking since: 2026-10-25

Observed CCU, last 30 days

[🗡️MAJOR UPDATE] TRENCH: DECAY observed CCU, 30 days. Roblox public web API. Times in UTC. Gaps mean no sample was collected; we never interpolate. History begins when we started tracking.
CCU
03937861,1791,57225/10/2026, 23:3926/10/2026, 00:1126/10/2026, 00:4426/10/2026, 01:1626/10/2026, 01:4926/10/2026, 02:21

Roblox public web API. Times in UTC. Gaps mean no sample was collected; we never interpolate. History begins when we started tracking.

Metadata change timeline

  1. First observed 2026-10-25 23:39 UTC

    First snapshot: “[🗡️MAJOR UPDATE] TRENCH: DECAY”

Changes are shown as observed. We don't claim any change caused a change in players.